. . . .    ___/ø\_____/ø\ ____/ø\_____/ø\____________    ú.\TE ú \ ú ú ø\ú \ ú ú \. ú ú ./.ú    ú..\ / /:. \ .\. \./_____/ /___ /..ú    ú./ ú : :/ ú :ú / / ú \ ú .\. ú     ú.\ .:____ : ___/____. : ú ___/. ú    ú../ / . \ ú: ú : . ./ ú :. \ \..ú    ú./___ . __/ : :\ . . / . __ __\.ú   \ .__/ . \ .\ . . /. . __\    \/__ . . / ú. . \ . .\ __/     \ . /\ . /\/ . /\/     \/ \ / \/      ø      ù      ú      .     Lapse November Newsletter and Commentary Well, October came and went quickly, TOO quickly for the artists, as y ou might notice. Lapse's musicians did an excellent job this month; luckily La pseview has .S3M support, so almost everybody can hear the professional-qualit y tunes. Game continues to do an excellent job in the music department of Lapse . Next month will be a more productive month for Lapse ANSI and AGSE art ists-- unfortunately we couldn't get as much done this month as we wanted. T he artwork that WAS done, by Ghent and T/´E, was good. Look for a lot of  ansi next month, since most of the artists have several projects in th e works already . Until next month.. ciao. Delirium Tremens [Lapse] Another month, another pack. Ok, let me get right to the point . This month there was not much ANSI or AGSE, but there was a TON of music and it all RULED. We were thinking of just releasing a music pack this month, but eventually decided to keep a "full" pack with emphasis on the music. If you've enjoyed Lapse music in the past, you will thoroughly enjoy what we have to offer this month. Game graces us with his usual skill with two excellent S3M's, one of which Ghent partially wrote. Ghent and Insanitor also contributed greatly with their usual plethora of good music, and even I was able to get 2 S3M's in this pack. LapseView should be able to cater to all your music listening, ANSI viewing, or AGSE viewing needs! A little plug: For those of you interested in what the AGSE format is (you may have seen us using that format for VGA), I have now got a BBS up and running that supports on-line AGSE (ie, you can view the VGA over your modem.) It is very fast. If you would like to demo this, the number is 801-944-5421, with a fast 28.8k modem on-line. No major improvements with LapseView this month. The format was changed around a little bit, but I didn't really have time to work on it because I had to do those S3M's, plus try my hand at AGSE. F8 now stops music (yes!), and the F6 scheme has been disabled. LapseView is kind of in an interim stage right now, but it is better than last month. F6 does nothing for the time being, it will eventually be used to view the title and instrument lists from S3M's (so you can see all the comments from the authors). I am very pleased this month that the music department stepped in and saved us. I anticipate that November will be a slow month for most groups out there, so it's a big relief that we are releasing on time (November 1st) AND with some quality ART. ENJOY!!! --The Red Flame [Lapse Coding Coordinator] Well, if nothing else, this month has been a good one for the music department... We've gotten a ton of music done this month. Thanks go out to Ghent, Insanitor, and The Red Flame for making sure that are pack was of a respectable size. :) All of them kicked butt this month.. And I got a couple of pieces in as well.. I'm still getting used the the module format, but I'm starting to get the nick of it.. As are all of the other music contributing lapse members.. So look for more great modules, and packs out in the future.. We realize that the ansi and vga were slim this pack.. (vga was non-existant, I believe)... But, we're hoping to have more next pack.. And we figured it was more important just to release the damn thing.. So here it is! Enjoy it.. Thanks go out to all the normal awesome guys.. Dt, Tk, Tae, insanitor, ghent, RF, etc, etc.. All of the contributing members. :) Feel free to contact me about anything on internet.. Laterz... :game:þ:lapse: game@xmission.com Well, as usual, I'll end the pack after spending the rest of my nig ht sitting here sorting all these damn files.. heh.. Let's see, this mont h we were all lazy.. and the month flew past us. Obviously, Delirium Tremen s must not have motivated the ansi artists very well.. Hurmph, our mus ic department did an awesome job this month seemingly putting out the mos t music they've ever done in their lives.. =) LapseView had a few little updates as Red Flame said up in his part  of this nifty jumble of comments. Right now, the only thing I have to say is t o everyon eon irc in #ansi. I will be back soon, I've lacked an internet  account and seemingly lost touch with everyone. Oh and about sites, if I missed yo u on the site list contact me through one of the other Lapse members on irc. Well, so, we released a day late.. It's not my fault it took me til l 12:07 t ofinish typing this thing.. Anyway, I'd like to thank a ll of the Lapse members and all our supporters and especially all our competition. Per sonal greets go out to Game, Delirium Tremens, Red Flame, Ghent, Vector-X, S iDS, and everyone else on #ansi. Groups greets go out to VOR, CiA and every oth er group we've competed and come in contact with over the few months we've been  around..  OH AND BY THE WAY, REMEMBER TO CHECK DEADBABY.RES.WPI.EDU FOR ALL OUR PACKS!!!!  (Was that good enough SiDS? ) time killer [lapse] SAUCE00Lapse Productions 11/94 Info File Seniors Members Lapse 19941102¥P