#READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ# #READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ# #READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ##READ# Ok, Hey ppl. Well I would just like to notify you'se that Synthetic is realeasing a game (Yes a GAME!). The release date is unknown at the moment, becuase it is still in its very starting stage of production. At the moment We have one other 3D/Logo artist other then myself working on it and this is no way near enuf. Also if any other art groups want to get involved you are welcome, you just have to contribute like the rest of us, so if this is wanted we can make a joint production. But if we find the work not up to scratch or not at all, we wont hesitate to flick the switch on the joint pro. ______________________________________________________________________ |What I'am looking for and the qualifications are not REALLY needed but| |are fairly common in developement of gfx and other departments so if u| |have ne other good qaulifications just email me (Ataxia) or Syd Waters| ----------------------------------------------------------------------- Artists: 3D artists capable of high quality 3d art. Must have experience in 3D art and be able to produce a fair amount of gfx in a certain time(we will have dead lines). Also would be good if artist could animate realistic anims, but not neccesary If you want a doc on how to model and animate realistic humans Email Me (Ataxia) on Mur Systems or Decay Logo artists must have exp in high end programs, such as ps4 and painter/sketcher programs to produce intro screens and still images throughout the game. Coders: Coders in various formats such as pascal, asm, c++ or any other format is acceptable, must be fairly experienced in coding, as you know making a game is not childs play. Also we will need to have some coders with axs to jpeg decompression routines as well as .midi, .wav, .mpeg, .voc, .mod(s3m etc.) and some 3d routines. Also picture changing routines like fade, merge, fadeinto and other vga changing routines. Sound Artists: No quals really neccesary just being able to produce stereo 44 khz sounds that are preety realistic and good, also special effects and stuff. Music Artist: No quals really neccesary just being able to produce good mods that are good and playwell . Techno/Fast PUMPING STEREO and GRUNGE(ick :>) but mostly FAST HITTING TECHNO and scary eery stereo channeling songs. Game Designers: Nothing much really, maybe some doom wads or nukem wads but other than that just maybe some vgaz of level/game/character designs. It doesnt need any qualifications just imagination. The vgaz dont have to be very good, just explanitive pictures and good ideas. Email Me (Ataxia) & Syd Waters at either Mur Systems or Decay BBS and also upload 2 examples of your work such as 2 pictures/.exe's/mods/sounds/designs and specify the name of the files and in what conf you upped in the email and nething u find neccesary. ############################################################################ SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR SO FAR ############################################################################ So far I have some vgaz, and so does Syd. As for the game layout we think (Huh so developers do have a brain :>) that is should be a layout as such. You use the mouse to aim and the controls to move, or you use mbutton one and hold on to aim and mbutton2 to shoot and nothing just mouse to move ?? ne ideas it will be like thta alien game umm ill think of it l8r (I think its havoc). The game could change completely if YOU have a better idea/layout that is workable. Also i have a few name ideas: Nightmare City Nightmare Creature : Hellspawn Techno City Demonic Target Syd might have some too I dont know I will keep you'se posted on the progress of the game and the people involved will also get there say. AND HUGE GREETS AND NAMES IN THE GAME :). ________________________ |How it will be realesed | ------------------------ It will be released as shareware first on the net and bbs's and then for 30 or so bux (not much maybe more if we feel neccesary, like if the game REALLY rocks we might charge 50-60 bux) and it will be on CD i hope. We will need some ppl to pour money into the idea prolly becuase otherwise we would have to make the discs on demand not all at once :( Also ppl involved will get thier share of the PROFITS (can u hear that CHING CHING $$$ sound??) +#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+# !WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT! !WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT! !WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT!!WAIT! +#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+#+# Also if i did not specify a catagory that you are involved in and you feel it could contribute to the game email me on the details of them. Application Form: ______________________________________________________________________ Name: Age: Alias: ______________________________________________________________________ Phone Number (Optional) : Email Address : Contactable Where (BBS) : Alias on BBS : Catagorey involved in eg. 3d art : ______________________________________________________________________ If so what groups have you been in? If so what groups are you in at the moment? How long have you been involved in art/mods/designing/coding/soundart? Do you run a bbs? If so phone number (Optional)? SAUCE00Synthetic Game NFO! Ataxia Synthetic Org! 19970831O